LS+ Map Screen Draw Commands

I have a simple question: Is there a user's manual on how to use some of the draw commands on the LS+? Specifically, I want to draw an arc. I have the two endpoints of the arc, and the radius point. What I understand is that the commands are supposed to be "intuitive." But, not for me! :p
I enter into the MAP screen, pan to a point and it snaps to that point. The screen then gives me the option to draw an arc. Then, the screen gives me an option to select finish, close, mode, and add. I don't understand what to do next or how to go about drawing an arc. I need a button explanation or a "how to."
 
I managed to draw a polygon in the LINE screen by pressing the "+" button using lines and curves options, but my curve was drawn the wrong way on the outside of my polygon. I cannot figure out how to make it draw the inside curve that I need.
I changed the order of the three curve points (two endpoints and a radius point), but the polygon is not what it needs to be. I reversed the line point order, but how do you tell it to draw the curve clockwise or counterclockwise? No matter in what order I move the curve points, it still tries to draw the closing curve on the outside of my figure instead of inside like I need.
Still working on it.......
 

Matt Johnson

Well-Known Member
5PLS
Is there a user's manual on how to use some of the draw commands on the LS+?
No

Specifically, I want to draw an arc. I have the two endpoints of the arc, and the radius point.
The arc function is looking for the 2 endpoints and a third point that is on the arc. So must press Add twice on 2 more points to draw the arc. To draw an arc from 2 endpoints and the radius, you would have to do some construction. You could find the center point with the CoGo Distance-Distance function. From the center then create a 3rd point on the arc with CoGo Direct function. Then you could draw the arc.
 
Thank you, Matt Johnson! I created a midpoint on the chord between the two endpoints using COGO Direct and gave it a "C1" calculated point number. I then created a point in direction from the radius point through the chord midpoint at the arc radius distance for a second "C2" point. Then I drew a polygon with lines and arcs using the "C2" point on the arc. Another idea would be to use the COGO Direct function to go toward a random point behind the chord at the radius distance for fewer "C" points. I am used to a CAD program with a command line option to pick a radius point if I did not have a POC. This process was easy once I understood the mechanics of creating lines, arcs, and polygons.
Thanks again for the insight.
 
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