John Thompson
Well-Known Member
I collected some trajectories with my ATV on Friday. Wide open skies. I had these settings selected:
I meant to set Traveled Distance to 25 feet, and didn't notice it was 250. The points were dense enough though because Horizontal Off-Line was set to 2. I think I normally use 5 or 10, but it was set to 2 and I left it. In many places the trajectories look like this:
The zigs are about 2.5 feet long. Total length shown here is 77 feet.
What caused these zigs? Does the LS compensate for tilts while collecting trajectories? I wonder if the roughness of the ground caused an oscillation with the tilt compensator. The ride sure didn't feel that rough. This particular section was pretty flat and smooth.
I generated contours from these points and they look correct.
I meant to set Traveled Distance to 25 feet, and didn't notice it was 250. The points were dense enough though because Horizontal Off-Line was set to 2. I think I normally use 5 or 10, but it was set to 2 and I left it. In many places the trajectories look like this:
The zigs are about 2.5 feet long. Total length shown here is 77 feet.
What caused these zigs? Does the LS compensate for tilts while collecting trajectories? I wonder if the roughness of the ground caused an oscillation with the tilt compensator. The ride sure didn't feel that rough. This particular section was pretty flat and smooth.
I generated contours from these points and they look correct.